DeMonopol Decentralized RWa Launchpad
  • DeMonopol
  • Why Real-World Asset Tokenization?
    • Benefits of Real-World Asset (RWA) Tokenization
    • Revolutionizing Asset Management
    • DeMonopol by Numbers
  • DeMonopol Overview
  • The Real Estate Market
    • Historical Context of Real Estate Investment
    • Current Market Challenges
    • Solutions: Tokenization of Real-World Assets (RWA)
  • DeMonopol Ecosystem
    • DeMonopol Ecosystem
  • Architecture and Technology
    • Architecture and Technology
      • Tech Layer 1: Core Blockchain Infrastructure (Base Layer)
      • Tech Layer 2: Middleware and Interoperability
      • Tech Layer 3: Application Layer
      • Tech Layer 4: Data and Intelligence
      • Tech Layer 5: Security and Compliance
    • Blockchain Techonology
    • Omnichain Technology: Empowering Real-World Assets in Real Estate
    • Smart Contracts
    • Artificial Intelligence (AI)
    • Decentralized Finance (DeFi)
    • Decentralized Autonomous Organizations (DAOs)
  • $MONO TOKEN
    • What is the $MONO Token?
    • Token Utility
    • Why MONO Stands Out
    • Tokenomics
    • Vesting Plan
  • Investment Opportunities
  • GameFi RWA - DeMonopoly
    • Game Introduction
    • Game Rules
    • Game Sequences
    • Collectible & RWA NFT in GameFi Rewards System
  • Strategic Partnerships
  • Roadmap
  • Official Links
  • Get Started Today
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  1. GameFi RWA - DeMonopoly

Game Rules

1. Game Board:

  • Consists of 36 board spaces, expandable with Compliance Cards or Real-World Events.

2. Non-Playable Characters (NPCs):

  • Nine NPCs with unique behaviors govern groups of four board spaces within a region (e.g., one NPC oversees four spaces in Africa).

  • NPCs influence success rates for their respective civilizations.

3. Main DeMonopol Avatar:

  • Provides narrative guidance and interacts with NPCs' civilizations.

  • Educates players on various real estate laws across the globe and assists in environmental improvements.

4. Leaderboard:

  • Tracks players' success in building and transforming regions.

  • Players accumulate or lose points based on their experiences.

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Last updated 3 months ago